Edge project slowing down


hey there,

 

i've been recreating flash project in edge (so can run on mobile devices). it's "pre-lab" students here @ our university, student can go through chemistry lab before doing real world lab.

 

i've laid out beginging end, when run on different browsers on mac, pc or ipad2 button clicks become slower , slower in response (as if it's running out memory) halfway through prelab.

 

i've stripped graphics off timeline except important buttons , still same thing. need delete non-related images , symbols out of assets window? or because i've been using transparent png's , should using svg's (but doesnt answer why it's still slow when strip project).

 

the errors i'm getting in chrome's console this:

 

 

event.returnvalue deprecated. please use standard event.preventdefault() instead.

 

javascript error in event handler! event type = timeline edge.2.0.1.min.js:162

javascript error in event handler! event type = timeline edge.2.0.1.min.js:162

javascript error in event handler! event type = timeline edge.2.0.1.min.js:162

 

 

would why it's slowing down?

 

thanks in advance,

hi pancreasboy12.

 

i have been having same problems.

 

i posted 2 days ago.

http://forums.adobe.com/message/5992032#5992032

 

so far have heard nothing. trying delete looped animations when not being used free resources. hideing or stopping animations when not being used seems have no effect.

 

i have managed dynamically create animations need them following this.

http://forums.adobe.com/message/5998785#5998785

 

so far cannot delete dynamically created symbols on click or on trigger. cannot see why wont delete!! tried http://forums.adobe.com/message/5283417#5283417

 

i'm not sure if fix our issue might help??

 

johnny



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